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Minecraft我的世界基岩版1.2.5 build 2 发布!Minecraft基岩版1.2.5 正式版仍未发布,build2为其第2个测试版。接下来一起看看新版本都有哪些方面的调整及更新吧! 更新日志: 新特性: Mixer Interaction: Game commands can now be linked to interactive buttons for viewers to interact directly with the game. Learn more at blog.mixer.com/Minecraft-beta Mixer互动:...

Minecraft我的世界基岩版1.2.5 build 2 发布!Minecraft基岩版1.2.5 正式版仍未发布,build2为其第2个测试版。接下来一起看看新版本都有哪些方面的调整及更新吧!

Minecraft我的世界基岩版1.2.5 build 2 发布

更新日志:
新特性:
Mixer Interaction: Game commands can now be linked to interactive buttons for viewers to interact directly with the game. Learn more at blog.mixer.com/Minecraft-beta
Mixer互动:现在游戏命令可以链接到互动按钮,让观众直接与游戏互动。详情请点我查看。
Mobile Broadcasting: Native broadcasting for several streaming services has been added. Look for the new Broadcast button directly in-game
移动直播:增加了多种用于本机直播的流媒体服务。你可以直接在游戏中找到新的直播按钮。

调整:
Moved store offers on several screens. Thanks to all of our players who gave us feedback on this!
移动了数个页面上的商店出价。
Improvements to the Create screen for available templates
优化可用模板的创建页面。
Further adjustments to the sensitivity of block placement
进一步优化放置方块的灵敏度。

BUG修复:
修复了38个BUG
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Fixed a crash that occurred when loading a Realm that contains banners
修复了加载含有旗帜的领域时造成的崩溃。
The arrow marker on a map no longer becomes a dot when a player walks out of the map bounds
当玩家走出地图边界时,地图上的箭头标记不再是点了。
Tools will no longer lose durability faster than mobs take damage
工具不会再在怪物受到伤害前损耗耐久度。
Creepers standing in double tallgrass now deal appropriate damage
站在高草丛里的爬行者现在能正常造成伤害了。
Fixed a corrupted audio loop when pointing at an item frame in Adventure mode
修复了冒险模式中指向物品展示框时的一个不正确的音频循环。
Fall height is no longer compounded the next time a player takes fall damage when chorus fruit teleports a player from a higher elevation
当紫颂果从一个较高的位置传送一位玩家时,下次玩家受到跌落伤害时,伤害不再与之前传送的高度叠加伤害。
Fixed chests, pumpkins, and stairs not facing the right direction in hand
修复箱子、南瓜和楼梯在手中没有朝向正确的方向。
Entities and particles are now properly lit in the Nether when playing in split-screen (Xbox One only)
现在分屏游戏时下届的实体和粒子会正确地发光了。(仅限Xbox版)
Players can no longer take damage when walking backwards and placing blocks at head level
玩家不会再在倒退时在与头齐平的位置放置方块而受到伤害了。
Hostile mobs will no longer spawn on top or inside transparent blocks
敌对怪物将不再在透明方块的顶部或内部生成了。
Starting maps will now upgrade correctly on an anvil
现在初始地图将在铁砧上正确地升级了。
After running out of materials for torches, books, or bookshelves, cursor focus no longer moves to another item
在用完火把、书或书架的合成材料后,光标的焦点不再移动到其他物品。
Fixed the timing of pistons interacting with other pistons
修正了一个活塞与其它活塞交汇的时间控制。
Decreased explosion resistance of slabs
降低了台阶的抗爆性。
Players will no longer spawn at a the position of a destroyed bed when leaving the End
玩家离开末路之地时将不再在被摧毁的床的位置重生了。
Parrots no longer choose the same mob to follow repeatedly
鹦鹉不再反复地选择同一个怪物来跟随了。
Lily pads can now be broken by boats when colliding from any direction
现在睡莲能够被船从任意方向的碰撞所破坏了。
Tamed horses, donkeys, and mules can now be ridden immediately if mounted while eating grass
现在能在驯服的马、驴和骡吃草的时候马上骑上去。
Banners in item frames no longer change patterns based on the banner that the player in holding
物品展示框中的旗帜不再根据玩家所持有的旗帜改变图案。
Bed recipe will now appear in the Recipe Book when only one ingredient is present in the inventory
当玩家背包中只有一种用于合成床的材料时,床的配方会出现在配方书中。
Observers now properly redirect Redstone Dust
现在侦测器能正确地改变红石线的方向了。
Observers powering Redstone Dust below will now power components adjacent to the dust
现在侦测器为下方的红石线提供能量时将与红石线相连。
Daylight sensors no longer output power at night when they have no view of the sky
室内的阳光传感器在夜晚无法输出能量。
Skeletons now turn before shooting
现在骷髅会在射击前转身了。
Fixed the sound when throwing items
修正了投掷物品时的声音。
Fixed parrots losing their sitting status when loading a world, and incidentally fixed chickens flapping their wings after spawn
修复了载入世界时鹦鹉会丢失动作,顺便还修复了鸡在生成后会做拍打翅膀动作的特性。(这应该算2个bug吧)
Editing 'options.txt' can once again be used to increase chunk render distance
编辑"options.txt"会再度增大区块的渲染距离。
Arrow of Decay can now be given using the '/give' command
现在可以使用使用"/give"命令得到衰变之箭了。
Natural Regeneration can now be disabled on Peaceful difficulty
现在可以在和平难度下禁用生命自然恢复了。
Having the PvP game rule disabled no longer makes players immune to the '/kill' command
"/kill"命令不再在"PvP"游戏规则被禁止后对玩家无效。
Fixed hopper minecarts not filling from chests when slightly clipped into a block
修复了漏斗矿车在微微夹入一个方块时不能从箱子进行填充。
The camera no longer flickers along the Y-axis after teleporting
照相机在传送后不再沿Y轴面闪光。
Items on the cursor will now be dropped when the inventory is full and the inventory screen is closed
现在玩家在背包已满的情况下关闭背包界面时,鼠标拖动的物品将会掉落。
Improved navigation of the inventory screen when using the controller cursor
改进了使用控制器鼠标时背包页面的导航。
Settings sliders can no longer be adjusted with the D-pad until the A button is used to select them
使用A按钮选择设置滑块前不能再用D-pad来调整设置滑块。
Controller hints will now say "Place" while sneaking and aiming at a container
现在当你在潜行并对着一个容器时,控制台提示会说"Place"。
Fixed the rendering of borders on the Skin Picker screen
修正了皮肤选择器页面上的边框渲染。
Scroll bars are now visible after switching tabs on the Settings screen
现在切换设置页面上的选项卡后可以看见滚动条了。

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